The latest fascinating report from the Joan Ganz Cooney Center, "Families Matter: Designing Media for a Digital Age," offers one of the first large-scale studies to explore ideas parents have about their young children’s use and access of media...
Topping the new recommended resources list from Global Kids is "Gaming to Re-engage Boys in Learning," a provocative video looking at the discrepancies in performance and achievement between boys and girls aged 3 to 13 and discussion of why...
Retired Supreme Court Justice Sandra Day O’Connor and her iCivics team recently convened a thought provoking conference, Educating for Democracy in the Digital Age. In partnership with the Aspen Institute, Georgetown Law, and the MacArthur...
Retired Supreme Court Justice Sandra Day O’Connor and her iCivics team recently convened a thought provoking conference, Educating for Democracy in the Digital Age. In partnership with the Aspen Institute, Georgetown Law, and the MacArthur...
The notion of design is central to the way we think about learning, and to how we think about digital media. Some would argue that learning is "designed in" to digital media such as good video games. But what can this concept tell us about “...
Peals of laughter ring across the room as teens watch other teens maneuver to avoid being hit on the head. There are no bullies here - actually, game designer Kaho Abe is presenting a video clip of a game she created where the goal is to avoid...
Topping the new recommended resources list from Global Kids is "Gaming to Re-engage Boys in Learning," a provocative video looking at the discrepancies in performance and achievement between boys and girls aged 3 to 13 and discussion of why...
Retired Supreme Court Justice Sandra Day O’Connor and her iCivics team recently convened a thought provoking conference, Educating for Democracy in the Digital Age. In partnership with the Aspen Institute, Georgetown Law, and the MacArthur...
The notion of design is central to the way we think about learning, and to how we think about digital media. Some would argue that learning is "designed in" to digital media such as good video games. But what can this concept tell us about “...
Peals of laughter ring across the room as teens watch other teens maneuver to avoid being hit on the head. There are no bullies here - actually, game designer Kaho Abe is presenting a video clip of a game she created where the goal is to avoid...
The latest fascinating report from the Joan Ganz Cooney Center, "Families Matter: Designing Media for a Digital Age," offers one of the first large-scale studies to explore ideas parents have about their young children’s use and access of media...
Topping the new recommended resources list from Global Kids is "Gaming to Re-engage Boys in Learning," a provocative video looking at the discrepancies in performance and achievement between boys and girls aged 3 to 13 and discussion of why...
The notion of design is central to the way we think about learning, and to how we think about digital media. Some would argue that learning is "designed in" to digital media such as good video games. But what can this concept tell us about “...
Topping the new recommended resources list from Global Kids is "Gaming to Re-engage Boys in Learning," a provocative video looking at the discrepancies in performance and achievement between boys and girls aged 3 to 13 and discussion of why...
Retired Supreme Court Justice Sandra Day O’Connor and her iCivics team recently convened a thought provoking conference, Educating for Democracy in the Digital Age. In partnership with the Aspen Institute, Georgetown Law, and the MacArthur...
The notion of design is central to the way we think about learning, and to how we think about digital media. Some would argue that learning is "designed in" to digital media such as good video games. But what can this concept tell us about “...
Peals of laughter ring across the room as teens watch other teens maneuver to avoid being hit on the head. There are no bullies here - actually, game designer Kaho Abe is presenting a video clip of a game she created where the goal is to avoid...
Take 40 precocious fifth graders, a box full of iPhones, and a group of game designers and educators, stir, and release onto the busy streets of New York City. What may sound like chaos is actually Mobile Quest, a mobile game design camp in its...
The latest fascinating report from the Joan Ganz Cooney Center, "Families Matter: Designing Media for a Digital Age," offers one of the first large-scale studies to explore ideas parents have about their young children’s use and access of media...
The notion of design is central to the way we think about learning, and to how we think about digital media. Some would argue that learning is "designed in" to digital media such as good video games. But what can this concept tell us about “...