Inspiring the Technological Imagination: Museums, Libraries in a Digital Age
Inspiring the Technological Imagination: Museums and Libraries in a Digital Age, Anne Balsamo
Libraries: Setting the Context. From National Efforts to Create Digital Archives to Local Efforts at Access Equality, Maura Klosterman
Digital Media in Community Libraries, Part 1: From Information Access to Creative Participation, Cara Wallis
Digital Media in Community Libraries, Part 2: Teen Websites, Susana Bautista
Digital Media in Community Libraries, Part 3: Games and Gaming, Anne Balsamo and Stacy Ingber
Digital Media in Community Libraries, Part 4: The Case for Virtual Libraries, Anne Balsamo
Digital Media in Community of Libraries, Part 5: Media Workshops, Maura Klosterman
Museums: Setting the Context, Anne Balsamo
Mobile Experiences in Art Museums, Susana Bautista
Museums Collections: Digitization-Dissemination-Dialogue, Susana Bautista
Virtual Museums: Where to Begin? Anne Balsamo
Online (art) museum Experiences, Susana Bautista
Learning from the Edges, Part 1: The Importance of Play, Cara Wallis and Maura Klosterman
Learning from the Edges, Part 2: Tinkering in a Digital Age, Anne Balsamo
Libraries and Museums in a Digital Age: Resources and Web links, Anne Balsamo
This new series at the Futures of Learning blog will be written by the project team on the MacArthur Foundation grant, “Inspiring the Technological Imagination: the Future of Museums and Libraries in a Digital Age", which was lead by Professor Anne Balsamo. A series of reports that present the literature review conducted as part of the project which addresses one of the four key questions that defines the Foundation’s Digital Media and Learning initiative: How might institutions change to take advantage of the learning opportunities provided by new digital media? The work discussed here seeks to contribute to the development of a field in new media and learning by focusing on museums and libraries as important learning institutions.
While this project was only one year in duration, it has yielded several outcomes (in addition to this literature review) that will serve the basis for future research, design, and practice: 1) an article on the notion of tinkering as a mode of knowledge production, 2) an interactive map on DIY culture, 3) a prototype of an evocative learning object that melds the physical and the digital to serve as a creative platform for informal learning experiences within museums and libraries. These efforts will be described more fully in the final grant report that will be disseminated on Anne Balsamo’s website: www.designingculture.net. The blog posts that will follow will be authored by members of the “Inspiring The Technological Imagination” project research team: Anne Balsamo (PI), Cara Wallis, Maura Klosterman, Susana Smith Bautista, and Stacy Ingber
Inspired by the efforts of Mimi Ito and her research team Futures of Learning is a collective blog dedicated to the topic of new media and learning. The members of the blog are part of a project, funded by the MacArthur Foundation, that is conducting an international survey of research in the field. We are focusing on two areas. One is an international review of research on how people are adopting digital and networked media. The second area is a review of learning institutions that are incorporating new media in innovative ways. We welcome suggestions for literature and programs that we should be looking at!
Licensed under a Creative Commons Attribution-Noncommercial-No Derivative Works 3.0 United States License.