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Wikirriculum: Curriculum in the Digital Age

Wikirriculum: Curriculum in the Digital Age Blog Image

Developing a school curriculum is a complex act of creative design. Add networked participatory media to the mix and curriculum design gets even more complicated. So, from the perspective of digital media and learning research, what kind of approaches to curriculum design should we be developing? A group of researchers and curriculum developers recently undertook some initial work on “curriculum innovation” as part of the DML working groups program. We were looking for the newest developments in curriculum design, situating what we found in a wider context of social, communications and curriculum theory, and just put out a report.… more

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How Learning Spaces Reflect Our View of Children

How Learning Spaces Reflect Our View of Children Blog Image

Many school buildings are in a terrible state. Even in seemingly advanced western nations many old schools resemble architectural catastrophes that, along with post-war urban tower blocks and the shopping malls of the 1950s, have largely been left to the crumble of rust. In the last few years, though, there has been a renaissance in school building design based on a reimagining of learning spaces (pdf) that has mirrored the advance in our understandings of education-oriented information and communication technologies (ICT). Yet as I pass my local school, currently being completely rebuilt to a high-tech spec, and watch it rising up from amidst its old ruins, I find myself wondering what these new buildings might represent in terms of our ideas about children.… more

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Bio-Politics, Video Games, and Kids' Bodies

Bio-Politics, Video Games, and Kids' Bodies Blog Image

Some recent research findings have got me thinking a lot about Franz Kafka’s story about a young clerical worker who wakes up half-transformed into a giant insect. No, it’s not research from the new journal Horror Studies but something even more horrifying from pediatric research. Research published in the August issue of Pediatrics by psychologists from Iowa State University has suggested a causal link between playing video games and children developing Attention Deficit and Hyperactivity Disorder (ADHD). The study reported that children who exceeded the two hours per day of screen time recommended by the American Academy of Pediatrics were 1.5 to 2 times more likely to be above average in attention problems. The researchers commented: "ADHD is a medical condition, but it's a brain condition. We know that the brain adapts and changes based on the environmental stimuli to which it is exposed repeatedly. Therefore, it is not unreasonable to believe that environmental stimuli can increase the risk for a medical condition like ADHD in the same way that environmental stimuli, like cigarettes, can increase the risk for cancer." Cue the sudden sprouting of mandibles and antennae! But also:… more